3D Modeling

![Rivera_Brooke_Module7].png](https://images.squarespace-cdn.com/content/v1/5f22c64dd428826ecfde461e/88049844-d806-43e7-922a-27ee042874a8/Rivera_Brooke_Module7%5D.png)

TITLE: Safari Girl Nyla
MEDIA: 3D Modeling
SOFTWARE: Maya Autodesk
HARDWARE: PC
DESCRIPTION: I modeled this character using Maya Autodesk completely from scratch. I am currently in the process of rigging and weighting for animation.



TITLE: Ninja Game
MEDIA: 3D Modeling
SOFTWARE: Maya Autodesk
HARDWARE: PC
DESCRIPTION: I modeled a character and an environment from scratch using Maya Autodesk completely from scratch. Then, I imported my scene and character in Unity where I created a game.





TITLE: Baby Blue Polaroid
MEDIA: 3D Modeling
SOFTWARE: Maya Autodesk
HARDWARE: iMac Os X
DESCRIPTION: I modeled this polaroid camera using Maya Autodesk. It took me a little over two weeks to completely finish with texturing. The hardest part to do was the string that hangs off the right corner, but I believe it came out the best. I love how surreal the camera looks due to the way the shadows rendered and the lighting.





TITLE: Adam’s Poisonous Eve
MEDIA: 3D Modeling
SOFTWARE: Mesh Mixer and Maya AutoDesk
HARDWARE: iMac Os X
DESCRIPTION: This project was inspired by Adam and Eve. I created a monument with significant meaning behind it. Religion is a huge part of my life; therefore, I created something with meaning to me. The two people kissing represent Adam and Eve, and the snake represents the serpent in the biblical scripture. When I finished modeling the project I 3D printed it.












TITLE: iPhone Flower Case
MEDIA: 3D Modeling
SOFTWARE: Fusion 360
HARDWARE: iMac Os X
DESCRIPTION: I created an iPhone case using fusion 360 to fit an iPhone 6s. I did this by accessing Apples iPhone dimensions spread sheet. When I finally 3D printed it I had to redo it three times until it actually fit my phone by tweaking the dimensions.